Empty State
Free · MITHeadless, accessible, and styled entirely through the attribute surface below — bring your own CSS system, or start from the reference theme.
Install
Without a flag you get no styling at all — plain HTML carrying the attribute surface below. --theme copies the same theme in two dialects;--bridge lumos re-points either one onto Lumos for Astro's tokens (it needs a theme to re-point, and Lumos itself, already in your project).
Unstyled — behavior only, you write the CSS
npx astrocraft-ui add display/empty-statePlain-CSS theme — no build step
npx astrocraft-ui add display/empty-state --theme cssTailwind theme — needs Tailwind v4
npx astrocraft-ui add display/empty-state --theme tailwindPlain-CSS theme, re-pointed onto Lumos tokens
npx astrocraft-ui add display/empty-state --theme css --bridge lumosTailwind theme, re-pointed onto Lumos tokens
npx astrocraft-ui add display/empty-state --theme tailwind --bridge lumosLive demo
EmptyState
The illustration is wrapped aria-hidden in one place rather than left to whoever pastes the SVG in — it repeats what the heading says. Mark it live when it replaces a list after a filter, and it announces itself; a server-rendered one has no change to report.
No invoices
Nothing matches “draft” in the last 90 days.
Attribute surface
With no class-merging machinery, these attributes are the whole extension point. State is a data-attribute or a native attribute; visibility is the hiddenattribute. Generated from source by pnpm slots.
| Component | Slots | Variants | Runtime state | Native state |
|---|---|---|---|---|
| `EmptyState.astro` | `empty-state` `empty-state-media` | `data-size`: `sm` · `md` · `lg` | — | — |
| `EmptyStateActions.astro` | `empty-state-actions` | — | — | — |
| `EmptyStateDescription.astro` | `empty-state-description` | — | — | — |
| `EmptyStateTitle.astro` | `empty-state-title` | — | — | — |
Source
What the command copies — 5 files, alias-free so the copy lands standing alone. This is the whole component; there is nothing else.
---
// src/components/ui/display/empty-state/EmptyState.astro — headless primitive (see ../../README.md).
// The "no results", "nothing here yet", "your inbox is empty" block. Compose EmptyStateTitle /
// EmptyStateDescription / EmptyStateActions, and pass the illustration in the `media` slot.
//
// Two things earn it a file, and neither is the box:
//
// • THE MEDIA IS DECORATION AND IS MARKED SO. An empty state's illustration repeats what the
// heading below it already says, so it is wrapped `aria-hidden="true"` here — one place, once —
// rather than left to whoever pastes the SVG in. Get that wrong and every empty state announces
// a stray "image" or, worse, a filename.
// • `live` MAKES IT AN ANNOUNCEMENT. An empty state that replaces a list after a filter is a
// change nothing else reports: focus stays in the search box, the rows vanish, and a screen
// reader user hears nothing at all. `live` renders `role="status"`, which announces the block
// when it appears. It is OFF by default because a server-rendered empty state has no change to
// report, and a live region that is already on screen at load announces nothing anyway.
//
// <EmptyState live>
// <svg slot="media" … />
// <EmptyStateTitle>No invoices</EmptyStateTitle>
// <EmptyStateDescription>Nothing matches "draft".</EmptyStateDescription>
// <EmptyStateActions><Button>Clear filters</Button></EmptyStateActions>
// </EmptyState>
import type { HTMLAttributes } from "astro/types";
type Props = HTMLAttributes<"div"> & {
/** Announce the block when it appears — for an empty state swapped in after a search or filter. */
live?: boolean;
size?: "sm" | "md" | "lg";
};
const { live = false, size = "md", class: className, ...rest } = Astro.props;
---
<div
role={live ? "status" : undefined}
class={className}
data-slot="empty-state"
data-size={size}
{...rest}
>
{
Astro.slots.has("media") && (
<div data-slot="empty-state-media" aria-hidden="true">
<slot name="media" />
</div>
)
}
<slot />
</div>
---
// src/components/ui/display/empty-state/EmptyStateActions.astro — EmptyState compound part
// (see ../../README.md). The row of buttons or links that resolves the empty state. Keep it LAST: it is
// the answer to the title above it, and a screen reader reads the reason before the remedy.
import type { HTMLAttributes } from "astro/types";
type Props = HTMLAttributes<"div">;
const { class: className, ...rest } = Astro.props;
---
<div class={className} data-slot="empty-state-actions" {...rest}><slot /></div>
---
// src/components/ui/display/empty-state/EmptyStateDescription.astro — EmptyState compound part
// (see ../../README.md). The sentence under the title. Say what to do next, not just what is missing.
import type { HTMLAttributes } from "astro/types";
type Props = HTMLAttributes<"p">;
const { class: className, ...rest } = Astro.props;
---
<p class={className} data-slot="empty-state-description" {...rest}><slot /></p>
---
// src/components/ui/display/empty-state/EmptyStateTitle.astro — EmptyState compound part (see ../../README.md).
// <h3>, the same level CardTitle takes: an empty state stands in for a section's content, so it sits
// below that section's own heading. Wrap it in your own heading level if the nesting differs.
import type { HTMLAttributes } from "astro/types";
type Props = HTMLAttributes<"h3">;
const { class: className, ...rest } = Astro.props;
---
<h3 class={className} data-slot="empty-state-title" {...rest}><slot /></h3>
import EmptyState from "./EmptyState.astro";
import EmptyStateActions from "./EmptyStateActions.astro";
import EmptyStateDescription from "./EmptyStateDescription.astro";
import EmptyStateTitle from "./EmptyStateTitle.astro";
export { EmptyState, EmptyStateActions, EmptyStateDescription, EmptyStateTitle };
export default EmptyState;
What you get
The component source, copied into your project by npx astrocraft-ui add display/empty-state — no package dependency, no CSS to fight. Whatever the paid blocks compose, this is it.